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2D game development principles v1.0.0

Use this resource to design the systems of a 2D game

New

  • 383 downloads
  • 218 likes
  • 190 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install 2d-game-development-principles-2

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent applies 2D game principles to sprite, tilemap, physics and camera choices. You get design recommendations, with decision tables and animation rules.

Mostly picked by

Updated November 2, 2026

Card for the “2D game development principles” skill

Details

Generates with
Your agent's model
Licence
MIT

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What you get

  • SKILL.md: sprite organization, atlases and animation
  • SKILL.md: tilemap design, layers and collision shapes
  • SKILL.md: camera types and physics considerations

Good fit for

  • You are starting a 2D game and need to choose the sprite and level structure
  • You are tuning the camera or physics of an existing game

Not for

    Tags

    • 2d game
    • sprites
    • tilemap
    • camera

    About

    You say

    “Which tile size and camera should I use for a pixel-art platformer?”

    Card for the “2D game development principles” skill

    Skill published by davila7 under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to design the systems of a 2D game
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE1.1 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • SKILL.md2.3 KB

    Origin and licence

    Listed unmodified

    Author
    davila7
    Source
    github.com/davila7/claude-code-templates/tree/f57964ebda91cdfb31755661ecea9395f30020f1/cli-tool/components/skills/creative-design/game-development/2d-games
    Licence
    MIT

    Notice

    « 2d-games » (davila7, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

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