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Use this resource to add volumetric sun rays to a 3D scene
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Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install 3d-sun-shafts-raysWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent adds an occlusion-aware ray pass aimed at a projected sun position into the existing renderer, without changing the engine. You get shafts that form through roofs and foliage as the camera moves.
Updated November 2, 2026
You say
“Add low-sun rays coming through the trees in this scene.”

Skill published by MengTo under the MIT license, delivered in its original version.
Listed unmodified
« 3d-sky-rays » (MengTo, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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