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Add a mechanic to an existing game v1.0.0

Use this resource to add a game mechanic to an existing project while respecting its architecture

New

  • 491 downloads
  • 224 likes
  • 110 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install add-game-mechanic-feature

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent reads the game's code, plans the feature according to its conventions, then implements and verifies it without breaking existing gameplay. You get a mechanic integrated into the project.

Mostly picked by

Updated November 2, 2026

Card for the “Add a mechanic to an existing game” skill

Details

Generates with
Your agent's model
Licence
MIT

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What you get

  • SKILL.md: code reading, plan and implementation rules
  • SKILL.md: verification and troubleshooting after the change

Good fit for

  • You want a power-up or a leaderboard in a Three.js or Phaser game
  • You can describe a specific mechanic to implement

Not for

    Tags

    • mechanic
    • gameplay
    • architecture
    • game

    About

    You say

    “Add a power-up that slows enemies for five seconds.”

    Card for the “Add a mechanic to an existing game” skill

    Skill published by playableintelligence under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to add a game mechanic to an existing project while respecting its architecture
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE1.3 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • SKILL.md4.3 KB

    Origin and licence

    Listed unmodified

    Author
    playableintelligence
    Source
    github.com/playableintelligence/game-creator/tree/4e64b83b5fe400b34ad3a484d9b4a6090b26d512/skills/add-feature
    Licence
    MIT

    Notice

    « add-feature » (playableintelligence, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

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