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Music-reactive animated visuals v1.0.0

Use this resource to link sound to web or 3D animations to build an audio visualizer

New

  • 309 downloads
  • 158 likes
  • 129 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install audio-reactive-visuals

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent analyzes sound by frequency band, smooths the values and applies them to the scale, movement, color or opacity of elements. It handles beat reactions, React Three Fiber integration, post-processing and GSAP. You get a visualizer or an animated background that follows the music.

Mostly picked by

Updated November 2, 2026

Card for the animated audio visualizer skill

Details

Generates with
Your agent's model
Uses
  • Node.js
  • Tone.js
Licence
MIT

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What you get

  • SKILL.md: audio-to-visual mappings, beat reactions and code examples
  • Ready-to-adapt integrations: React Three Fiber, bloom, chromatic aberration, GSAP
  • A complete example system and performance tips

Good fit for

  • A site or launch page whose visuals pulse with a soundtrack
  • A visualizer for a podcast, a track or an event
  • A 3D animated background that reacts to sound

Not for

  • Classic video editing without code
  • Music analysis alone, with no visual output
  • A site with no JavaScript animation

Tags

  • audio
  • animation
  • visualizer
  • three.js
  • gsap

About

You say

"Build a full-screen visualizer where a circle pulses on the bass and the background changes color on the highs."

Card for the animated audio visualizer skill

Skill published by bbeierle12 under the MIT license.

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Prerequisites

You bring
An audio file or sound source and An idea of the visual look you want
Dependencies
Node.js and Tone.js

How to use it

  1. Tell the agent which audio track and which visual look you want
  2. It installs the audio library and wires up the analysis
  3. Adjust smoothing and intensity until the rhythm feels right

Content preview

Files

  • LICENSE1 KB
  • NOTICE-PALATEKIT.md0.4 KB
  • SKILL.md12.4 KB

Origin and licence

Modified by PalateKit

Author
bbeierle12
Source
github.com/bbeierle12/skill-mcp-claude/tree/1ac5e47e1996f17c4a81ced43fb2a9eec7794a60/skills/audio-reactive
Licence
MIT

Notice

Version modifiée de « audio-reactive » (bbeierle12, MIT) : traduction française et fiche par PalateKit.

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Frequently asked questions

Which libraries does it use?

Tone.js for audio analysis, then React Three Fiber, GSAP or plain CSS depending on the case. You can ask for a version without Three.js.

Does the sound start by itself?

Browsers require a click before playing sound. Add a play button to your page.