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Web games: engine, WebGPU and performance v1.0.0

Use this resource to choose a framework and optimize a game that runs in the browser

New

  • 385 downloads
  • 230 likes
  • 186 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install browser-game-framework-guide

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent compares web game frameworks (Phaser, PixiJS, Three.js, Babylon.js), assesses whether WebGPU is worth using given browser support, and proposes a performance and asset compression strategy.

Mostly picked by

Updated November 2, 2026

Card for the “Web games: engine, WebGPU and performance” skill

Details

Generates with
Your agent's model
Licence
MIT

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What you get

  • SKILL.md: framework decision tree
  • SKILL.md: WebGPU browser support status
  • SKILL.md: performance priorities and compression formats

Good fit for

  • You want a 2D game playable straight from a link
  • Your web game quickly heats up the phone

Not for

    Tags

    • web game
    • phaser
    • webgpu
    • performance

    About

    You say

    “Which framework should I use for a 2D game playable in the browser, with sprites and audio?”

    Card for the “Web games: engine, WebGPU and performance” skill

    Skill published by dokhacgiakhoa under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to choose a framework and optimize a game that runs in the browser
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE2.4 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • SKILL.md3 KB

    Origin and licence

    Listed unmodified

    Author
    dokhacgiakhoa
    Source
    github.com/dokhacgiakhoa/agent-skills-4-vibe-coding-cli/tree/c4a059bbf7a8d6b2162071f0fbfe74053faa6d20/.agent/skills/game-development/web-games
    Licence
    MIT

    Notice

    « web-games » (dokhacgiakhoa, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

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