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Design patterns for game engines v1.0.0

Use this resource to pick and translate a game pattern across engines

New

  • 522 downloads
  • 121 likes
  • 160 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install game-engine-design-patterns

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent compares how one pattern is implemented in Unity, Unreal and Godot (entities, components, systems, state machines, networking, saving) and helps choose based on the target architecture. You get a guide for translating patterns between engines.

Mostly picked by

Updated November 2, 2026

Card for the “Design patterns for game engines” skill

Details

Generates with
Your agent's model
Licence
MIT

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What you get

  • SKILL.md: engine mapping table for ECS and entities
  • SKILL.md: state machines, observer, pooling and networking models
  • SKILL.md: save/load, input, audio, physics, UI and a selection guide

Good fit for

  • You port a prototype from one engine to another
  • You hesitate between an ECS and an object-oriented architecture

Not for

    Tags

    • patterns
    • ecs
    • engines
    • video games

    About

    You say

    “Compare how a state machine for enemies is implemented in Unity and in Godot.”

    Card for the “Design patterns for game engines” skill

    Skill published by monumentalsystems under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to pick and translate a game pattern across engines
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE1 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • SKILL.md6.1 KB

    Origin and licence

    Listed unmodified

    Author
    monumentalsystems
    Source
    github.com/monumentalsystems/atlas-agent-teams/tree/826a409e23fde79a322d8e7680d0a23ff5cad9d5/teams/game-dev/skills/engine-patterns
    Licence
    MIT

    Notice

    « engine-patterns » (monumentalsystems, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

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