FreeSkills
Commits, branches and sync with the but CLI
- 361361 downloads
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to pick and translate a game pattern across engines
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Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install game-engine-design-patternsWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent compares how one pattern is implemented in Unity, Unreal and Godot (entities, components, systems, state machines, networking, saving) and helps choose based on the target architecture. You get a guide for translating patterns between engines.
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Updated November 2, 2026
You say
“Compare how a state machine for enemies is implemented in Unity and in Godot.”

Skill published by monumentalsystems under the MIT license, delivered in its original version.
Listed unmodified
« engine-patterns » (monumentalsystems, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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