FreeSkills
Commits, branches and sync with the but CLI
- 361361 downloads
- 198198 likes
- 103103 saves
- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to design game systems in Unity or Unreal Engine
New
Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install game-systems-unity-unrealWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent implements ECS architecture, configures physics and colliders, sets up multiplayer networking with lag compensation and optimises frame rates. It also applies patterns such as object pooling and state machines, and writes shaders.
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Updated November 2, 2026
You say
“My Unity prototype falls to 30 FPS with a thousand enemies: suggest an ECS architecture and an object pool.”

Skill published by jeffallan under the MIT license, delivered in its original version.
Listed unmodified
« game-developer » (jeffallan, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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