FreeSkills
Commits, branches and sync with the but CLI
- 361361 downloads
- 198198 likes
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to edit a Godot 4 project and debug a game in natural language
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In a terminal, from the folder you want:
npx --yes palatekit@latest install godot-editor-control-mcpWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent installs the plugin from the AssetLib or manually, then reads and edits the project's nodes, scripts and scenes, and queries the editor and the running game. The plugin needs no external dependency.
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Updated November 2, 2026
You say
“Add a CharacterBody2D with a movement script to the level one scene.”

Skill published by reason-machines under the MIT license, delivered in its original version.
Listed unmodified
« godot-mcp-native » (reason-machines, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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