FreeSkills
Commits, branches and sync with the but CLI
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to integrate a local LLM into a Godot game
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Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install godot-local-llm-npcsWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent helps you integrate a local LLM into a Godot game with NobodyWho or other native solutions: sharing one model across characters, inference that does not block the game loop, grammar-constrained tool calls. You get a dialogue architecture and the pitfalls of loading GGUF models.
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Updated November 2, 2026
You say
“Add an innkeeper NPC that answers in free-form dialogue from a local GGUF model in my Godot 4 game.”

Skill published by omer-metin under the Apache-2.0 license, delivered in its original version.
Listed unmodified
« godot-llm-integration » (omer-metin, Apache-2.0) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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