FreeSkills
Commits, branches and sync with the but CLI
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to design the structure, pacing and encounters of a level
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In a terminal, from the folder you want:
npx --yes palatekit@latest install level-design-pacing-blockoutWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent derives level dimensions from the controller's constants, builds a blockout before decoration and lays out encounters as a sequence of beats with set intensity. You see the tension curve before building the rooms.
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Updated November 2, 2026
You say
“Design the blockout of a platform level with a five-beat tension curve.”

Skill published by gamedev-skills under the Apache-2.0 license, delivered in its original version.
Listed unmodified
« level-design » (gamedev-skills, Apache-2.0) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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