Every premium and members-only resource for $9.99/month, as a no-commitment subscription. See the plans

PalateKit

Menu

Request a resource

Describe the resource you are missing in one sentence. We will email you when it is published.

0 / 280

Unlock PalateKit

Unlock everything

Plan

Paying means accepting our terms of sale.

Secure payment by Stripe. Receipts and invoices sent by email.

Welcome back

Sign in to install, download or save this resource. A free account is enough for free resources.

Particle lifecycle: emission, fades and pooling v1.0.0

Use this resource to make particles be born, age and fade without constantly creating new objects

New

  • 426 downloads
  • 225 likes
  • 147 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install particle-birth-death-pooling

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent sets each particle's lifetime, chooses continuous, burst or shape-based emission, then recycles dead particles through an object pool. It also tunes fades. You get an emission system that renews itself without creating new particles on every cycle.

Mostly picked by

Updated November 2, 2026

Card for the “Particle lifecycle: emission, fades and pooling” skill

Details

Generates with
Your agent's model
Licence
MIT

Similar resources

View all

What you get

  • SKILL.md: emission modes (continuous, burst, shape-based)
  • SKILL.md: object pool and fade patterns

Good fit for

  • Smoke or sparks must renew continuously
  • A trail effect must follow a moving object

Not for

    Tags

    • particles
    • emission
    • pool
    • fade
    • lifecycle

    About

    You say

    “Create a trail of sparks behind a ball that fades out in one second.”

    Card for the “Particle lifecycle: emission, fades and pooling” skill

    Skill published by bbeierle12 under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to make particles be born, age and fade without constantly creating new objects
    3. Review and adjust the result

    Content preview

    Files

    • _meta.json0.6 KB
    • LICENSE1 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • SKILL.md15 KB

    Origin and licence

    Listed unmodified

    Author
    bbeierle12
    Source
    github.com/bbeierle12/skill-mcp-claude/tree/1ac5e47e1996f17c4a81ced43fb2a9eec7794a60/skills/particles-lifecycle
    Licence
    MIT

    Notice

    « particles-lifecycle » (bbeierle12, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

    User reviews

    –

    No ratings yet

    Loading reviews…

    Delete your review?

    Your rating and comment will be removed from the page.