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Creating a Phaser 4 instance and its config v1.0.0

Use this resource to create a Phaser 4 game instance with the right renderer and scaling

New

  • 496 downloads
  • 239 likes
  • 133 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install phaser-game-config-setup

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent writes the initial configuration of a Phaser 4 game: renderer, canvas and placement, scaling, pixel-art rendering and frame-rate limit. You get a configured starting point ready to receive scenes.

Mostly picked by

Updated November 2, 2026

Card for the “Creating a Phaser 4 instance and its config” skill

Details

Generates with
Your agent's model
Licence
MIT

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What you get

  • SKILL.md: instance creation and main options
  • SKILL.md: pixel-art, fullscreen and frame-rate settings

Good fit for

  • You are starting a Phaser 4 game and unsure which options to set
  • A pixel-art game must keep sharp edges

Not for

    Tags

    • phaser
    • configuration
    • setup

    About

    You say

    “Set up my pixel-art game config: fullscreen, capped at 60 frames per second.”

    Card for the “Creating a Phaser 4 instance and its config” skill

    Skill published by phaserjs under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to create a Phaser 4 game instance with the right renderer and scaling
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE1.1 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • SKILL.md19.6 KB

    Origin and licence

    Listed unmodified

    Author
    phaserjs
    Source
    github.com/phaserjs/phaser/tree/02d8931b626d9764c133cbb3fbf99966c03c757c/skills/game-setup-and-config
    Licence
    MIT

    Notice

    « game-setup-and-config » (phaserjs, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

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