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2D platformer: jump, coyote time and levels v1.0.0

Use this resource to tune the jump feel and level structure of a 2D platformer

New

  • 433 downloads
  • 186 likes
  • 124 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install platformer-jump-feel

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent derives the jump physics from the height and time you want, then adds coyote time, jump buffering and variable jump height. It also structures levels and hazards.

Mostly picked by

Updated November 2, 2026

Card for the “2D platformer: jump, coyote time and levels” skill

Details

Generates with
Your agent's model
Licence
Apache-2.0

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What you get

  • references/feel-tuning.md : jump feel tuning
  • SKILL.md : controller, levels, hazards and goals

Good fit for

  • Your jump feels floaty or unresponsive
  • You build a Mario-like or Celeste-like game

Not for

    Tags

    • platformer
    • jump
    • coyote time
    • game feel

    About

    You say

    “Tune my character's jump to reach three tiles high in half a second.”

    Card for the “2D platformer: jump, coyote time and levels” skill

    Skill published by gamedev-skills under the Apache-2.0 license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to tune the jump feel and level structure of a 2D platformer
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE11.3 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • references/feel-tuning.md12 KB
    • SKILL.md8.2 KB

    Origin and licence

    Listed unmodified

    Author
    gamedev-skills
    Source
    github.com/gamedev-skills/awesome-gamedev-agent-skills/tree/19d93f97c9c1ea0f8b306e77aa81e0d3e352d3e9/skills/genres/platformer
    Licence
    Apache-2.0

    Notice

    « platformer » (gamedev-skills, Apache-2.0) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

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