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Three.js graphics optimization for 60 fps v1.0.0

Use this resource to optimize Three.js rendering for smooth display on mobile and desktop

New

  • 344 downloads
  • 226 likes
  • 166 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install threejs-rendering-performance

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent applies Three.js performance rules: fewer draw calls, levels of detail, textures, render loop efficiency and mobile-specific settings. You get a scene that aims for 60 frames per second on common devices.

Mostly picked by

Updated November 2, 2026

Card for the “Three.js graphics optimization for 60 fps” skill

Details

Generates with
Your agent's model
Licence
MIT

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What you get

  • SKILL.md: optimization principles and the 16 ms budget
  • SKILL.md: mobile-specific settings and fallback patterns

Good fit for

  • Your 3D scene stutters on a phone
  • You add many identical objects to a Three.js scene

Not for

    Tags

    • three.js
    • performance
    • 3d

    About

    You say

    “Optimize this Three.js scene so it stays smooth on a phone, with suitable levels of detail.”

    Card for the “Three.js graphics optimization for 60 fps” skill

    Skill published by ovachiever under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to optimize Three.js rendering for smooth display on mobile and desktop
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE1.2 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • SKILL.md19.5 KB

    Origin and licence

    Listed unmodified

    Author
    ovachiever
    Source
    github.com/ovachiever/droid-tings/tree/7acd12a7547ded8f801615e69c3b881a584ce323/skills/threejs-graphics-optimizer
    Licence
    MIT

    Notice

    « threejs-graphics-optimizer » (ovachiever, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

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