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Use this resource to handle controls and the interface of a Unity game across several devices
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In a terminal, from the folder you want:
npx --yes palatekit@latest install unity-input-system-ui-toolkitWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent creates InputActionAssets, maps actions to gamepad, keyboard and touch, adds runtime rebinding and on-screen controls. It writes the interface in UXML and USS with UI Toolkit or optimizes uGUI Canvases. You get configurable controls and a maintainable interface.
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Updated November 2, 2026
You say
“Set up movement and jump actions for keyboard and gamepad, and add a rebinding menu in UI Toolkit.”

Skill published by claude-dev-suite under the MIT license, delivered in its original version.
Listed unmodified
« unity-input-ui » (claude-dev-suite, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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