Every premium and members-only resource for $9.99/month, as a no-commitment subscription. See the plans

PalateKit

Menu

Request a resource

Describe the resource you are missing in one sentence. We will email you when it is published.

0 / 280

Unlock PalateKit

Unlock everything

Plan

Paying means accepting our terms of sale.

Secure payment by Stripe. Receipts and invoices sent by email.

Welcome back

Sign in to install, download or save this resource. A free account is enough for free resources.

Unreal 5 C++: classes, macros and GameMode v1.0.0

Use this resource to write C++ gameplay classes for Unreal Engine 5

New

  • 530 downloads
  • 237 likes
  • 239 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install unreal-cpp-gameplay-classes

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent creates Actor or Character classes with their header and source, exposes properties and functions to the editor and Blueprints, sets a GameMode's default classes and declares module dependencies in Build.cs.

Mostly picked by

Updated November 2, 2026

Card for the “Unreal 5 C++: classes, macros and GameMode” skill

Details

Generates with
Your agent's model
Licence
Apache-2.0

Similar resources

View all

What you get

  • references/components-and-gc.md : components and memory management
  • SKILL.md : minimal actor, GameMode and Build.cs

Good fit for

  • You move a heavy system from Blueprint to C++
  • Your properties do not show up in the editor

Not for

    Tags

    • unreal
    • c++
    • uclass
    • gameplay

    About

    You say

    “Create an ACharacter class with a health property exposed to the editor and a GameMode that loads it.”

    Card for the “Unreal 5 C++: classes, macros and GameMode” skill

    Skill published by gamedev-skills under the Apache-2.0 license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to write C++ gameplay classes for Unreal Engine 5
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE11.3 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • references/components-and-gc.md4.4 KB
    • SKILL.md6.4 KB

    Origin and licence

    Listed unmodified

    Author
    gamedev-skills
    Source
    github.com/gamedev-skills/awesome-gamedev-agent-skills/tree/19d93f97c9c1ea0f8b306e77aa81e0d3e352d3e9/skills/unreal/unreal-cpp-gameplay
    Licence
    Apache-2.0

    Notice

    « unreal-cpp-gameplay » (gamedev-skills, Apache-2.0) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

    User reviews

    –

    No ratings yet

    Loading reviews…

    Delete your review?

    Your rating and comment will be removed from the page.