FreeSkills
Commits, branches and sync with the but CLI
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to integrate a local or cloud LLM into an Unreal Engine game
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Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install unreal-llm-npc-dialogueWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent helps you integrate an LLM into Unreal Engine, in Blueprint or C++: NPCs, dialogue, asynchronous Blueprint nodes and optimized HTTP requests, with a choice between cloud APIs and local inference. You get an architecture that hides latency and protects the game thread.
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Updated November 2, 2026
You say
“Create an asynchronous Blueprint node that sends the player's line to an LLM and displays the NPC's reply.”

Skill published by omer-metin under the Apache-2.0 license, delivered in its original version.
Listed unmodified
« unreal-llm-integration » (omer-metin, Apache-2.0) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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