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Browser game development principles v1.0.0

Use this resource to choose a framework and optimize a browser game

New

  • 517 downloads
  • 229 likes
  • 205 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install web-browser-game-principles

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent compares web game frameworks for your game type, then covers WebGPU, browser constraints, optimization priorities and asset formats. You get a reasoned recommendation.

Mostly picked by

Updated November 2, 2026

Card for the “Browser game development principles” skill

Details

Generates with
Your agent's model
Licence
MIT

Similar resources

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What you get

  • SKILL.md: decision tree and framework comparison
  • SKILL.md: WebGPU adoption and browser constraints
  • SKILL.md: optimization priorities and asset strategy

Good fit for

  • You are torn between Phaser and PixiJS for a 2D browser game
  • Your web game is slow on mobile and you want to know what to optimize

Not for

    Tags

    • browser game
    • phaser
    • webgpu
    • performance

    About

    You say

    “Which framework should I use for a 2D game playable in the browser, with a PWA version?”

    Card for the “Browser game development principles” skill

    Skill published by davila7 under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to choose a framework and optimize a browser game
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE1.1 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • SKILL.md3.1 KB

    Origin and licence

    Listed unmodified

    Author
    davila7
    Source
    github.com/davila7/claude-code-templates/tree/f57964ebda91cdfb31755661ecea9395f30020f1/cli-tool/components/skills/creative-design/game-development/web-games
    Licence
    MIT

    Notice

    « web-games » (davila7, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

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