FreeSkills
Commits, branches and sync with the but CLI
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to design the systems of a 3D game: rendering, shaders, physics and camera
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Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install 3d-game-development-principles-2With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent applies 3D game principles: rendering pipeline stages, optimization techniques such as culling and LOD, shader types, collision shapes and camera choice.
Updated November 2, 2026
You say
“Which optimization techniques should I use for an urban scene with many distant objects?”

Skill published by dokhacgiakhoa under the MIT license, delivered in its original version.
Listed unmodified
« 3d-games » (dokhacgiakhoa, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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