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Game engine and version setup v1.0.0

Use this resource to set up the game engine and its version for a project

New

  • 390 downloads
  • 112 likes
  • 190 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install configure-game-engine-stack

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent asks which engine and version you use, records them in CLAUDE.md and fills in the technical preferences. When the version is newer than its training data, it searches the web for reference docs before adding them. You get a documented technology stack and a project scaffold to verify.

Mostly picked by

Updated November 2, 2026

Card for the “Game engine and version setup” skill

Details

Generates with
Your agent's model
Licence
MIT

Similar resources

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What you get

  • SKILL.md : setup steps, from the version argument to guided mode
  • references/ : detailed steps, from the CLAUDE.md stack to import verification
  • references/godot-language-config.md : language settings for Godot

Good fit for

  • You are starting a game and want to lock the engine before the first prototype
  • You use an engine release that came out after the agent's knowledge cutoff

Not for

    Tags

    • game engine
    • setup
    • claude.md
    • godot

    About

    You say

    “Set up Godot for my game and add the docs for the version I use.”

    Card for the “Game engine and version setup” skill

    Skill published by donchitos under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to set up the game engine and its version for a project
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE1.1 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • references/11-upgrade.md4.4 KB
    • references/12-output-summary.md1.7 KB
    • references/2-guided-mode.md8.4 KB
    • references/3-version.md2.5 KB
    • references/4-claude-md-stack.md3.2 KB
    • references/5-technical-preferences.md8.5 KB
    • references/5.5-project-yaml.md28.6 KB
    • references/6-knowledge-gap.md1.7 KB
    • references/7-reference-docs.md5.8 KB
    • references/7.5-scaffold.md3.9 KB
    • references/8-verify.md2.7 KB
    • references/godot-language-config.md7.3 KB
    • SKILL.md7 KB

    Origin and licence

    Listed unmodified

    Author
    donchitos
    Source
    github.com/donchitos/claude-code-game-studios/tree/05ad7c8a5b8aa2aa86bbd3439ae7cf7295cac418/.claude/skills/setup-engine
    Licence
    MIT

    Notice

    « setup-engine » (donchitos, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

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