FreeSkills
Commits, branches and sync with the but CLI
- 361361 downloads
- 198198 likes
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to apply shared conventions to a game project
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Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install game-dev-conventionsWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent follows your engine's and codebase's conventions: delta time, object pooling, data kept apart from logic and serializable game state. It also checks performance choices before any optimization. You get game code that follows these rules consistently.
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Updated November 2, 2026
You say
“Apply the game conventions to my prototype, targeting 60 frames per second.”

Skill published by monumentalsystems under the MIT license, delivered in its original version.
Listed unmodified
« gamedev-conventions » (monumentalsystems, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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