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Game development conventions and standards v1.0.0

Use this resource to apply shared conventions to a game project

New

  • 443 downloads
  • 228 likes
  • 161 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install game-dev-conventions

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent follows your engine's and codebase's conventions: delta time, object pooling, data kept apart from logic and serializable game state. It also checks performance choices before any optimization. You get game code that follows these rules consistently.

Mostly picked by

Updated November 2, 2026

Card for the “Game development conventions and standards” skill

Details

Generates with
Your agent's model
Licence
MIT

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What you get

  • SKILL.md: performance standards, code organization and state management
  • SKILL.md: input, asset, testing and multiplayer conventions

Good fit for

  • Your game team needs one shared set of code rules
  • Your game drops frames and you need performance benchmarks to work from

Not for

    Tags

    • game development
    • performance
    • conventions
    • testing

    About

    You say

    “Apply the game conventions to my prototype, targeting 60 frames per second.”

    Card for the “Game development conventions and standards” skill

    Skill published by monumentalsystems under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to apply shared conventions to a game project
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE1 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • SKILL.md3.3 KB

    Origin and licence

    Listed unmodified

    Author
    monumentalsystems
    Source
    github.com/monumentalsystems/atlas-agent-teams/tree/826a409e23fde79a322d8e7680d0a23ff5cad9d5/teams/game-dev/skills/gamedev-conventions
    Licence
    MIT

    Notice

    « gamedev-conventions » (monumentalsystems, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

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