FreeSkills
Commits, branches and sync with the but CLI
- 361361 downloads
- 198198 likes
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to build the technical mechanics of a game in a common engine
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In a terminal, from the folder you want:
npx --yes palatekit@latest install game-development-enginesWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent structures the game loop, collisions, physics and levels in the chosen engine, and flags performance issues. You get organized game code and a list of points to check.
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Updated November 2, 2026
You say
“Add collisions and simple physics to my platformer character in Phaser.”

Skill published by omer-metin under the Apache-2.0 license, delivered in its original version.
Listed unmodified
« game-development » (omer-metin, Apache-2.0) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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