FreeSkills
Pixel art: palettes, dithering and sprite animation
- 569569 downloads
- 164164 likes
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to design the mechanics and core loop of a game
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Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install game-mechanics-designWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent helps define the game loop, mechanics, collisions and progression rules. You get a design base and the most common prototyping pitfalls.
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Updated November 2, 2026
You say
“Design the core loop of a 2D platformer: jump mechanics, collisions and level progression.”

Skill published by omer-metin under the Apache-2.0 license, delivered in its original version.
Listed unmodified
« game-design » (omer-metin, Apache-2.0) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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