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Structuring a game project and choosing an engine v1.0.0

Use this resource to structure a game project and choose a suitable engine or framework

New

  • 554 downloads
  • 109 likes
  • 116 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install game-project-orchestrator

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent determines the platform (web, mobile, PC, VR/AR) and the dimension (2D or 3D), routes you to the specialised guide, then recalls the principles of game loop, input and performance budget. You get a reasoned engine choice and a starting architecture.

Mostly picked by

Updated November 2, 2026

Card for the “Structuring a game project and choosing an engine” skill

Details

Generates with
Your agent's model
Licence
MIT

Similar resources

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What you get

  • SKILL.md: routing by platform and dimension
  • engine-selection/SKILL.md: choosing the engine or framework
  • game-design/SKILL.md: shared design principles

Good fit for

  • You are starting a game and do not know which engine to pick
  • You want a 2D web game with a clean project structure

Not for

    Tags

    • video game
    • engine
    • phaser
    • architecture

    About

    You say

    “I want a 2D browser game with light multiplayer, which framework would you recommend?”

    Card for the “Structuring a game project and choosing an engine” skill

    Skill published by sickn33 under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to structure a game project and choose a suitable engine or framework
    3. Review and adjust the result

    Content preview

    Files

    • 2d-games/SKILL.md3.4 KB
    • 3d-games/SKILL.md3.6 KB
    • engine-selection/SKILL.md5.2 KB
    • game-art/SKILL.md5.8 KB
    • game-audio/SKILL.md6.1 KB
    • game-design/SKILL.md3.9 KB
    • LICENSE1.1 KB
    • mobile-games/SKILL.md3.5 KB
    • multiplayer/SKILL.md4.3 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • pc-games/SKILL.md4 KB
    • SKILL.md5.7 KB
    • vr-ar/SKILL.md3.7 KB
    • web-games/SKILL.md5.3 KB

    Origin and licence

    Listed unmodified

    Author
    sickn33
    Source
    github.com/sickn33/agentic-awesome-skills/tree/e9809578fd426a284af017c5db99f8eb6628e6ca/skills/game-development
    Licence
    MIT

    Notice

    « game-development » (sickn33, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

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