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Convert images into files the game accepts v1.0.0

Use this resource to turn images or 3D models into files the game engine loads

New

  • 564 downloads
  • 209 likes
  • 150 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install game-sprite-asset-conversion

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent adapts produced or drawn visuals to the format the game expects: cutting, fitting to dimensions, palette, sprite sheets, team-colour masks, seamless textures and 3D renders into images at the game's angles, using Blender. It first reads the real format from the game's own files.

Mostly picked by

Updated November 2, 2026

Card for the “Convert images into files the game accepts” skill

Details

Generates with
Your agent's model
Licence
MIT

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What you get

  • SKILL.md: target-format check, 2D chain, 3D-to-sprite rendering and in-game verification
  • SKILL.md: converting a guest game's assets for mashups

Good fit for

  • Your generated sprites do not fit the game's frames
  • You want isometric unit sprites from a 3D model

Not for

    Tags

    • sprites
    • conversion
    • sprite sheet
    • 3D render
    • palette

    About

    You say

    “Cut these eight images into an eight-direction sprite sheet at the game's frame size.”

    Card for the “Convert images into files the game accepts” skill

    Skill published by rehan-remade under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to turn images or 3D models into files the game engine loads
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE1.1 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • SKILL.md7.9 KB

    Origin and licence

    Listed unmodified

    Author
    rehan-remade
    Source
    github.com/rehan-remade/universal-modder/tree/c33afda71b5fd55963001642266fdc3c90d0f589/skills/asset-pipeline
    Licence
    MIT

    Notice

    « asset-pipeline » (rehan-remade, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

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