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Drive the Godot 4 editor from an AI agent v1.0.0

Use this resource to drive the Godot 4 editor to edit scenes, scripts and tests

New

  • 531 downloads
  • 170 likes
  • 165 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install godot-engine-scene-control

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent edits scenes and scripts in the Godot editor, acts on nodes, animation, 3D, physics and shaders, then tests the game while it runs. The link runs over a WebSocket connection.

Mostly picked by

Updated November 2, 2026

Card for the “Drive the Godot 4 editor from an AI agent” skill

Details

Generates with
Your agent's model
Licence
MIT

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What you get

  • SKILL.md: architecture and installation of the Godot addon
  • SKILL.md: tool categories and key commands
  • SKILL.md: AI client setup and project startup

Good fit for

  • You build a Godot 4 game and want to delegate scene changes
  • You want to check game behaviour while it runs

Not for

    Tags

    • godot
    • video games
    • scenes
    • mcp

    About

    You say

    “Add a CharacterBody2D with a walking animation to the player scene.”

    Card for the “Drive the Godot 4 editor from an AI agent” skill

    Skill published by reason-machines under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to drive the Godot 4 editor to edit scenes, scripts and tests
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE0 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • SKILL.md20.6 KB

    Origin and licence

    Listed unmodified

    Author
    reason-machines
    Source
    github.com/reason-machines/mcp-skills/tree/8b5d6f4b8c9ec7285afe142d0f424d595a74c472/skills/godot-mcp-pro-integration
    Licence
    MIT

    Notice

    « godot-mcp-pro-integration » (reason-machines, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

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