Every premium and members-only resource for $9.99/month, as a no-commitment subscription. See the plans

PalateKit

Menu

Request a resource

Describe the resource you are missing in one sentence. We will email you when it is published.

0 / 280

Unlock PalateKit

Unlock everything

Plan

Paying means accepting our terms of sale.

Secure payment by Stripe. Receipts and invoices sent by email.

Welcome back

Sign in to install, download or save this resource. A free account is enough for free resources.

Godot multiplayer: ENet, RPCs and sync v1.0.0

Use this resource to add multiplayer to a Godot 4.7 project with a server-authoritative model

New

  • 322 downloads
  • 219 likes
  • 113 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install godot-multiplayer-rpc-sync

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent sets up an ENet server and clients, declares RPCs with their call permissions, assigns authority to each avatar and configures property replication. It treats client input as untrusted.

Mostly picked by

Updated November 2, 2026

Card for the “Godot multiplayer: ENet, RPCs and sync” skill

Details

Generates with
Your agent's model
Licence
Apache-2.0

Similar resources

View all

What you get

  • references/replication-and-rpc.md : replication and RPCs
  • SKILL.md : ENet connection, authority and synchronization

Good fit for

  • You want a networked game for several players
  • Each client sees a different position

Not for

    Tags

    • multiplayer
    • rpc
    • enet
    • replication

    About

    You say

    “Add an ENet host-client connection and sync the players' positions.”

    Card for the “Godot multiplayer: ENet, RPCs and sync” skill

    Skill published by gamedev-skills under the Apache-2.0 license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to add multiplayer to a Godot 4.7 project with a server-authoritative model
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE11.3 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • references/replication-and-rpc.md6 KB
    • SKILL.md7.5 KB

    Origin and licence

    Listed unmodified

    Author
    gamedev-skills
    Source
    github.com/gamedev-skills/awesome-gamedev-agent-skills/tree/19d93f97c9c1ea0f8b306e77aa81e0d3e352d3e9/skills/godot/godot-multiplayer
    Licence
    Apache-2.0

    Notice

    « godot-multiplayer » (gamedev-skills, Apache-2.0) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

    User reviews

    –

    No ratings yet

    Loading reviews…

    Delete your review?

    Your rating and comment will be removed from the page.