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GPU shaders: GLSL, HLSL and post-processing v1.0.0

Use this resource to write GPU shaders for rendering or a visual effect

New

  • 527 downloads
  • 243 likes
  • 147 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install gpu-shader-programming

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent writes the shader, explains the role of each stage of the graphics pipeline and flags expensive operations. You get a working shader for an effect such as outline, toon shading or dissolve, and points to test on the real target.

Mostly picked by

Updated November 2, 2026

Card for the “GPU shaders: GLSL, HLSL and post-processing” skill

Details

Generates with
Your agent's model
Licence
Apache-2.0

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What you get

  • SKILL.md: the agent's GPU programming role and principles
  • references/patterns.md: shader patterns for effects, post-processing and SDF
  • references/sharp_edges.md: costly branching, precision issues and cross-platform differences

Good fit for

  • You want an outline or dissolve effect on a character
  • Your game loses frame rate because of post-processing

Not for

    Tags

    • shader
    • glsl
    • hlsl
    • rendering
    • visual effect

    About

    You say

    “Write an outline shader for a 2D sprite in HLSL for Unity, with adjustable thickness.”

    Card for the “GPU shaders: GLSL, HLSL and post-processing” skill

    Skill published by omer-metin under the Apache-2.0 license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to write GPU shaders for rendering or a visual effect
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE10.1 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • references/patterns.md7.2 KB
    • references/sharp_edges.md11.8 KB
    • references/validations.md8.4 KB
    • SKILL.md2.5 KB

    Origin and licence

    Listed unmodified

    Author
    omer-metin
    Source
    github.com/omer-metin/skills-for-antigravity/tree/e8dcf4e8737921a10088bd5c9eb65e81f74c051f/skills/shader-programming
    Licence
    Apache-2.0

    Notice

    « shader-programming » (omer-metin, Apache-2.0) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

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