FreeSkills
Pixel art: palettes, dithering and sprite animation
- 569569 downloads
- 164164 likes
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to design a full game area, from narrative to test preparation
New
Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install level-design-team-pipelineWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent brings in narrative, world, level, systems and QA roles step by step, with your approval at each transition. You get a designed area with its layout, encounters and test plan.
Updated November 2, 2026
You say
“Design the forest temple: narrative, encounter layout and test plan.”

Skill published by donchitos under the MIT license, delivered in its original version.
Listed unmodified
« team-level » (donchitos, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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