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Canvas and WebGL particle effects v1.0.0

Use this resource to create an animated particle effect for a web page

New

  • 550 downloads
  • 186 likes
  • 243 saves

$4.99

Lifetime access to this resource, with its updates.

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install particle-effects-canvas-webgl

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent builds a particle effect (confetti, snow, sparks, constellation, swirl) in 2D canvas or in Three.js for thousands of points. It delivers a single HTML file that opens in the browser, with a fixed seed and a freeze-frame option to check the result. You get a smooth effect that respects the reduced-motion preference.

Mostly picked by

Updated November 2, 2026

Animated particles and confetti on a dark background

Details

Generates with
Your agent's model
Uses
  • A recent browser
  • Three.js via CDN (GPU effects)
Licence
MIT

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What you get

  • SKILL.md: forces, flow fields, emission, spatial grid, GPU points
  • references/particle-recipes.md: full confetti, snow, smoke and constellation systems
  • A three-moment check method with screenshots

Good fit for

  • An animated connected-dot background for a home page
  • A confetti burst after a purchase or sign-up
  • Snow or smoke as ambience on a campaign page

Not for

  • A motion-design video exported as MP4
  • A complex physics engine for a game

Tags

  • particles
  • canvas
  • webgl
  • animation
  • confetti

About

You say

"Build a canvas constellation background for my home page, with blue dots that react to the mouse."

Animated particles and confetti on a dark background

Skill published by iart-ai under the MIT license.

Show more

Prerequisites

You bring
A description of the effect and colors and The page or project to embed it in
Dependencies
A recent browser and Three.js via CDN (GPU effects)

How to use it

  1. Describe the effect, colors and target page
  2. The agent produces one HTML file with a fixed seed
  3. Open it and ask for density or speed adjustments

Content preview

Files

  • LICENSE1 KB
  • NOTICE-PALATEKIT.md0.4 KB
  • references/particle-recipes.md11.1 KB
  • SKILL.md11.6 KB

Origin and licence

Modified by PalateKit

Author
iart-ai
Source
github.com/iart-ai/webgl-animation-skills/tree/50697d659fbf70152f48f9f8aadf1efe78bbdde1/skills/particle-system
Licence
MIT

Notice

Version modifiée de « particle-system » (iart-ai, MIT) : traduction française et fiche par PalateKit.

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Frequently asked questions

Do I need to install anything?

No, the effect fits in one HTML file; Three.js is loaded from a CDN only for GPU particles.

Does the effect bother motion-sensitive people?

The skill asks to honor prefers-reduced-motion by reducing or freezing particles.