FreeSkills
Commits, branches and sync with the but CLI
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- Claude Code
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- Cursor
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Use this resource to add collisions, gravity and physical movement to a Phaser 4 game
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Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install phaser-arcade-physicsWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent enables Arcade physics and writes velocities, gravity, collisions and overlaps between objects, along with static bodies and groups. You get interactions ready to test in the scene.
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Updated November 2, 2026
You say
“Add gravity to the player, make them land on the platforms and collect coins on contact.”

Skill published by phaserjs under the MIT license, delivered in its original version.
Listed unmodified
« physics-arcade » (phaserjs, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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