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Phaser 4 cameras: follow, zoom and effects v1.0.0

Use this resource to drive a Phaser 4 game camera: following, zoom, bounds and visual effects

New

  • 571 downloads
  • 247 likes
  • 174 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install phaser-camera-effects

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent writes the code for the main camera or extra cameras: following a sprite, scrolling, zoom, world bounds, viewports and effects such as fade or shake. You get camera settings written directly in the scene.

Mostly picked by

Updated November 2, 2026

Card for the “Phaser 4 cameras: follow, zoom and effects” skill

Details

Generates with
Your agent's model
Licence
MIT

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What you get

  • SKILL.md: camera manager, following and common effects
  • references/REFERENCE.md: supplementary camera reference

Good fit for

  • The camera must follow a character across a map larger than the screen
  • A hit must trigger a shake and a flash

Not for

    Tags

    • phaser
    • camera
    • effects

    About

    You say

    “Have the camera follow the player, keep it within the level edges, and add a shake on impact.”

    Card for the “Phaser 4 cameras: follow, zoom and effects” skill

    Skill published by phaserjs under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to drive a Phaser 4 game camera: following, zoom, bounds and visual effects
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE1.1 KB
    • NOTICE-PALATEKIT.md0.4 KB
    • references/REFERENCE.md7.2 KB
    • SKILL.md16 KB

    Origin and licence

    Listed unmodified

    Author
    phaserjs
    Source
    github.com/phaserjs/phaser/tree/02d8931b626d9764c133cbb3fbf99966c03c757c/skills/cameras
    Licence
    MIT

    Notice

    « cameras » (phaserjs, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

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