FreeSkills
Pixel art: palettes, dithering and sprite animation
- 569569 downloads
- 164164 likes
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to make a movement physically believable, with weight and momentum
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In a terminal, from the folder you want:
npx --yes palatekit@latest install physics-based-motionWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent asks how heavy the object is and translates that weight into duration, bounce and stopping. You get a method for making the audience feel mass and momentum without thinking about it.
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Updated November 2, 2026
You say
“Animate a card falling in my interface so it feels light, then a heavy block bouncing.”

Skill published by dylantarre under the MIT license, delivered in its original version.
Listed unmodified
« physics-intuition » (dylantarre, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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