Every premium and members-only resource for $9.99/month, as a no-commitment subscription. See the plans

PalateKit

Menu

Request a resource

Describe the resource you are missing in one sentence. We will email you when it is published.

0 / 280

Unlock PalateKit

Unlock everything

Plan

Paying means accepting our terms of sale.

Secure payment by Stripe. Receipts and invoices sent by email.

Welcome back

Sign in to install, download or save this resource. A free account is enough for free resources.

Shaders, uniforms and low-level rendering in PixiJS v8 v1.0.0

Use this resource to write shaders and low-level rendering code in PixiJS v8

New

  • 554 downloads
  • 186 likes
  • 242 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install pixi-custom-shaders-gpu

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent builds a shader from GLSL and WGSL code with Shader.from, declares typed uniforms and passes textures as resources. It covers uniform buffers, 3D textures and custom batchers. You get a shader written to work on both WebGL and WebGPU.

Mostly picked by

Updated November 2, 2026

Card for the “Shaders, uniforms and low-level rendering in PixiJS v8” skill

Details

Generates with
Your agent's model
Licence
MIT

Similar resources

View all

What you get

  • SKILL.md: dual WebGL and WebGPU shader, uniforms and custom filter
  • references/uniform-types.md and references/advanced-gpu.md: uniform types and advanced GPU features

Good fit for

  • You want an animated wave effect computed on the GPU
  • Your project needs a shader that runs on WebGPU and WebGL

Not for

    Tags

    • pixijs
    • shader
    • glsl
    • wgsl

    About

    You say

    “Write a shader that makes this sprite ripple over time, using a time uniform.”

    Card for the “Shaders, uniforms and low-level rendering in PixiJS v8” skill

    Skill published by pixijs under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to write shaders and low-level rendering code in PixiJS v8
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE1.1 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • references/advanced-gpu.md13.2 KB
    • references/uniform-types.md3.8 KB
    • SKILL.md15.9 KB

    Origin and licence

    Listed unmodified

    Author
    pixijs
    Source
    github.com/pixijs/pixijs-skills/tree/83760c6f53462ca9cecd68055041f5a8c94758ce/skills/pixijs-custom-rendering
    Licence
    MIT

    Notice

    « pixijs-custom-rendering » (pixijs, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

    User reviews

    –

    No ratings yet

    Loading reviews…

    Delete your review?

    Your rating and comment will be removed from the page.