FreeSkills
Commits, branches and sync with the but CLI
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- Claude Code
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Use this resource to build and validate rigged monsters that follow one shared system
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Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install rigged-monster-enemy-systemWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent defines an asset contract, separates the layers (data, rig, behaviour, combat) and links each monster to its hit volumes and moves. It checks that every monster follows the same system, with deterministic review cases.
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Updated November 2, 2026
You say
“Add a rigged monster to my game following the contract: joints, hit volumes and three attacks.”

Skill published by MengTo under the MIT license, delivered in its original version.
Listed unmodified
« build-game-monster-system » (MengTo, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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