FreeSkills
Commits, branches and sync with the but CLI
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to integrate SpriteCook spritesheets into a Godot project
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Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install spritesheet-to-godot-animationWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent turns your SpriteCook spritesheets and animations into SpriteFrames resources and AnimatedSprite2D or AnimatedSprite3D nodes in Godot. It favours manual setup and can also use the server's packaged MCP export.
Updated November 2, 2026
You say
“Turn this walk spritesheet into SpriteFrames and add an AnimatedSprite2D to my Godot scene.”

Skill published by spritecook under the MIT license, delivered in its original version.
Listed unmodified
« spritecook-use-assets-in-godot » (spritecook, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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