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Integrating SpriteCook spritesheets into Godot v1.0.0

Use this resource to integrate SpriteCook spritesheets into a Godot project

New

  • 347 downloads
  • 166 likes
  • 105 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install spritesheet-to-godot-animation

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent turns your SpriteCook spritesheets and animations into SpriteFrames resources and AnimatedSprite2D or AnimatedSprite3D nodes in Godot. It favours manual setup and can also use the server's packaged MCP export.

Mostly picked by

Updated November 2, 2026

Card for the “Integrating SpriteCook spritesheets into Godot” skill

Details

Generates with
Your agent's model
Licence
MIT

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What you get

  • SKILL.md: method choice, file layout and SpriteFrames creation
  • SKILL.md: manual verification and packaged MCP export

Good fit for

  • You have SpriteCook animations to put in a Godot game
  • You want animation resources ready to use

Not for

    Tags

    • godot
    • spritesheet
    • animation
    • spritecook

    About

    You say

    “Turn this walk spritesheet into SpriteFrames and add an AnimatedSprite2D to my Godot scene.”

    Card for the “Integrating SpriteCook spritesheets into Godot” skill

    Skill published by spritecook under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to integrate SpriteCook spritesheets into a Godot project
    3. Review and adjust the result

    Content preview

    Files

    • agents/openai.yaml0.3 KB
    • LICENSE1.1 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • SKILL.md6.4 KB

    Origin and licence

    Listed unmodified

    Author
    spritecook
    Source
    github.com/spritecook/skills/tree/289cc2750fc3a7a468017c3d8b0f18efde1802e2/skills/spritecook-use-assets-in-godot
    Licence
    MIT

    Notice

    « spritecook-use-assets-in-godot » (spritecook, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

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