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Web 3D scenes with Three.js v1.0.0

Use this resource to build an interactive 3D scene in the browser with Three.js

New

  • 550 downloads
  • 106 likes
  • 189 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install threejs-3d-web-scenes-2

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent designs the scene, from camera to materials and lights, then adds GLTF or FBX models, animations and post-processing effects. It follows a five-level path, from getting started to specialised uses such as virtual reality.

Mostly picked by

Updated November 2, 2026

Card for the “Web 3D scenes with Three.js” skill

Details

Generates with
Your agent's model
Licence
MIT

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What you get

  • SKILL.md: five-level learning path and quick start pattern
  • references/: twelve guides on loaders, textures, cameras, lights, animation, math, interaction, post-processing, controls, advanced materials and performance

Good fit for

  • You want a 3D product configurator in the browser
  • You visualise three-dimensional data on a web page

Not for

    Tags

    • three.js
    • webgl
    • 3d
    • animation

    About

    You say

    “Build a Three.js scene with a GLTF model, ambient lighting and an orbit camera.”

    Card for the “Web 3D scenes with Three.js” skill

    Skill published by samhvw8 under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to build an interactive 3D scene in the browser with Three.js
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE1.3 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • references/01-getting-started.md3.9 KB
    • references/02-loaders.md4.1 KB
    • references/03-textures.md4.3 KB
    • references/04-cameras.md5 KB
    • references/05-lights.md4.5 KB
    • references/06-animations.md4.9 KB
    • references/07-math.md5.4 KB
    • references/08-interaction.md6.9 KB
    • references/09-postprocessing.md5.5 KB
    • references/10-controls.md6.1 KB
    • references/11-materials-advanced.md6.1 KB
    • references/12-performance.md6.8 KB
    • references/13-node-materials.md7 KB
    • references/14-physics-vr.md7 KB
    • references/15-specialized-loaders.md7.7 KB
    • references/16-webgpu.md7.3 KB
    • SKILL.md4.1 KB

    Origin and licence

    Listed unmodified

    Author
    samhvw8
    Source
    github.com/samhvw8/dot-claude/tree/28c76162116d2eedab131c0e1548fdc76a2999f7/skills/3d-graphics
    Licence
    MIT

    Notice

    « 3d-graphics » (samhvw8, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

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