FreeSkills
Commits, branches and sync with the but CLI
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to write a custom shader or material for a three.js scene
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Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install threejs-custom-shadersWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent builds a custom material with ShaderMaterial or extends a built-in one, then adds uniforms, vertex displacement and effects such as Fresnel or dissolve. It also explains how to port GLSL to TSL for WebGPU.
Updated November 2, 2026
You say
“Write a dissolve shader with a glowing edge for this sphere.”

Skill published by cloudai-x under the MIT license, delivered in its original version.
Listed unmodified
« threejs-shaders » (cloudai-x, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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