Every premium and members-only resource for $9.99/month, as a no-commitment subscription. See the plans

PalateKit

Menu

Request a resource

Describe the resource you are missing in one sentence. We will email you when it is published.

0 / 280

Unlock PalateKit

Unlock everything

Plan

Paying means accepting our terms of sale.

Secure payment by Stripe. Receipts and invoices sent by email.

Welcome back

Sign in to install, download or save this resource. A free account is enough for free resources.

Design readable Three.js game levels v1.0.0

Use this resource to design or revise a readable, playable Three.js game level

New

  • 575 downloads
  • 197 likes
  • 132 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install threejs-game-level-design

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent applies one gameplay plane and arranges layout, landmarks, objectives and lighting so each route and light helps the player. It validates the level data and checks the route in a real browser.

Mostly picked by

Updated November 2, 2026

Card for the “Design readable Three.js game levels” skill

Details

Generates with
Your agent's model
Licence
MIT

Similar resources

View all

What you get

  • SKILL.md: level principles and validation steps
  • agents/openai.yaml: agent configuration

Good fit for

  • You are building a flat Three.js level and want readable routes
  • Your levels are hard to traverse on mobile

Not for

    Tags

    • levels
    • three.js
    • game design
    • level design

    About

    You say

    “Revise level 2: clearer routes, an encounter zone in the centre and an objective visible from the entrance.”

    Card for the “Design readable Three.js game levels” skill

    Skill published by MengTo under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to design or revise a readable, playable Three.js game level
    3. Review and adjust the result

    Content preview

    Files

    • agents/openai.yaml0.2 KB
    • LICENSE1.1 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • SKILL.md4.3 KB

    Origin and licence

    Listed unmodified

    Author
    MengTo
    Source
    github.com/MengTo/Skills/tree/a45892d2fdadab75b31fb16abecc02f101b31c43/agent-skills/game-development/author-game-levels
    Licence
    MIT

    Notice

    « author-game-levels » (MengTo, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

    User reviews

    –

    No ratings yet

    Loading reviews…

    Delete your review?

    Your rating and comment will be removed from the page.