Every premium and members-only resource for $9.99/month, as a no-commitment subscription. See the plans

PalateKit

Menu

Request a resource

Describe the resource you are missing in one sentence. We will email you when it is published.

0 / 280

Unlock PalateKit

Unlock everything

Plan

Paying means accepting our terms of sale.

Secure payment by Stripe. Receipts and invoices sent by email.

Welcome back

Sign in to install, download or save this resource. A free account is enough for free resources.

Structured three.js development guide v1.0.0

Use this resource to build a 3D web app with three.js, from first level to advanced rendering

New

  • 337 downloads
  • 188 likes
  • 240 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install threejs-learning-path

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent places your project on a five-level learning path, from getting started to advanced rendering and specialized uses. It relies on twelve reference pages covering loaders, textures, cameras, lights, animation, math, interaction, post-processing, controls and advanced materials.

Mostly picked by

Updated November 2, 2026

Card for the “Structured three.js development guide” skill

Details

Generates with
Your agent's model
Licence
MIT

Similar resources

View all

What you get

  • SKILL.md : five-level learning path and a starting example
  • references/00 to 11 : fundamentals, loaders, textures, cameras and lights
  • references/ : animation, math, interaction, post-processing, controls and advanced materials

Good fit for

  • You start a 3D scene and want a coherent learning path
  • You are building a 3D product configurator for the browser

Not for

    Tags

    • three.js
    • WebGL
    • 3D
    • configurator

    About

    You say

    “Build a 3D chair configurator with colour choices and lighting, following the three.js guide.”

    Card for the “Structured three.js development guide” skill

    Skill published by mrgoonie under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to build a 3D web app with three.js, from first level to advanced rendering
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE1.3 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • references/00-fundamentals.md11.7 KB
    • references/01-getting-started.md3.9 KB
    • references/02-loaders.md4.1 KB
    • references/03-textures.md4.3 KB
    • references/04-cameras.md5 KB
    • references/05-lights.md4.5 KB
    • references/06-animations.md4.9 KB
    • references/07-math.md5.4 KB
    • references/08-interaction.md6.9 KB
    • references/09-postprocessing.md5.5 KB
    • references/10-controls.md6.1 KB
    • references/11-materials-advanced.md6.1 KB
    • references/11-materials.md13.6 KB
    • references/12-performance.md6.8 KB
    • references/13-node-materials.md7 KB
    • references/14-physics-vr.md7 KB
    • references/15-specialized-loaders.md7.7 KB
    • references/16-webgpu.md7.3 KB
    • references/17-shader.md14.3 KB
    • references/18-geometry.md14 KB
    • SKILL.md3.8 KB

    Origin and licence

    Listed unmodified

    Author
    mrgoonie
    Source
    github.com/mrgoonie/claudekit-skills/tree/80113d86bc4407f105af40a2c4ea58194f7c370a/.claude/skills/threejs
    Licence
    MIT

    Notice

    « threejs » (mrgoonie, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

    User reviews

    –

    No ratings yet

    Loading reviews…

    Delete your review?

    Your rating and comment will be removed from the page.