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Use this resource to reduce stutters and loading time in a Three.js or WebGL scene
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In a terminal, from the folder you want:
npx --yes palatekit@latest install threejs-loading-performanceWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent reviews the render loop, shader warmup behind the loading screen and the adaptive quality mechanism. It states the cost of each technique before proposing it. You get targeted optimizations, with their trade-offs.
Updated November 2, 2026
You say
“My Three.js scene stutters on first display: help me move shader compilation behind the loading screen.”

Skill published by vladmdgolam under the MIT license, delivered in its original version.
Listed unmodified
« threejs-perf-loading » (vladmdgolam, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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