FreeWeb
SVG icons, illustrations and logos
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to add rain, storms and snow to a 3D web scene
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In a terminal, from the folder you want:
npx --yes palatekit@latest install threejs-weather-scenesWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent adds weather that actually reads as weather: rain anchored in front of the camera, a storm built by pushing the rain, lightning on its own light with thunder delayed by distance, snow that settles until the ground turns white. It also covers common pitfalls (copied buffers, relighting too often). You get clear, rain, storm and snow states the visitor can switch.
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Updated November 2, 2026
You say
"Add a clear / rain / storm / snow switch to my Three.js scene, with lightning and thunder."

Skill published by MengTo under the MIT license.
Modified by PalateKit
Version modifiée de « threejs-weather » (MengTo, MIT) : traduction française et fiche par PalateKit.
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Yes, the skill adds weather to an existing scene; it mentions two sibling skills for ground and buildings, but they are not required.
No, the skill explains how to generate them and loop them without a seam; the audio files are yours to create.