FreeSkills
Pixel art: palettes, dithering and sprite animation
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to build a 2D character rig for local animation
New
Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install two-d-character-riggingWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent splits the character into transformable parts, places pivots in the artwork's coordinate space and adds rotation constraints. It produces a reusable rig package, starting from a single view. You get rig data ready for animation.
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Updated November 2, 2026
You say
“Split this character into animatable parts, with pivots at the joints and constraints on the elbows.”

Skill published by calesthio under the MIT license, delivered in its original version.
Listed unmodified
« character-rigging » (calesthio, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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