FreeSkills
Commits, branches and sync with the but CLI
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to add multiplayer networking to a Unity game
New
Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install unity-multiplayer-networkingWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent compares networking frameworks, picks the authority model, then sets up RPCs, network variables and the lobby. You get a coherent server-authoritative architecture.
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Updated November 2, 2026
You say
“Set up a lobby and position sync with Netcode for GameObjects.”

Skill published by josiahsiegel under the MIT license, delivered in its original version.
Listed unmodified
« unity-networking » (josiahsiegel, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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