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Unity patterns: lifecycle, ScriptableObjects, pooling v1.0.0

Use this resource to structure a Unity C# project with good practices

New

  • 431 downloads
  • 163 likes
  • 249 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install unity-project-patterns

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent identifies a Unity project, organizes scripts and assets, picks the right lifecycle callback, moves data into ScriptableObjects and sets up pooling for frequent objects. You get a codebase that follows Unity conventions.

Mostly picked by

Updated November 2, 2026

Card for the “Unity patterns: lifecycle, ScriptableObjects, pooling” skill

Details

Generates with
Your agent's model
Licence
MIT

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What you get

  • SKILL.md: project detection and Assets folder layout
  • SKILL.md: MonoBehaviour lifecycle, ScriptableObjects and events
  • SKILL.md: object pooling, key rules, anti-patterns and DOTS/ECS

Good fit for

  • Your Unity project mixes logic and data in the same scripts
  • Objects created and destroyed in loops hurt performance

Not for

    Tags

    • unity
    • c#
    • scriptableobject
    • pooling

    About

    You say

    “Set up projectile pooling in my Unity project and move the weapon settings into ScriptableObjects.”

    Card for the “Unity patterns: lifecycle, ScriptableObjects, pooling” skill

    Skill published by monumentalsystems under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to structure a Unity C# project with good practices
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE1 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • SKILL.md5.4 KB

    Origin and licence

    Listed unmodified

    Author
    monumentalsystems
    Source
    github.com/monumentalsystems/atlas-agent-teams/tree/826a409e23fde79a322d8e7680d0a23ff5cad9d5/teams/game-dev/skills/unity
    Licence
    MIT

    Notice

    « unity » (monumentalsystems, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

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