FreeSkills
Commits, branches and sync with the but CLI
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- Claude Code
- Codex
- Cursor
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Use this resource to build AI and navigation in Unreal Engine C++ (behavior trees, EQS, navmesh)
New
Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install unreal-ai-behavior-navigationWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent writes AI controllers, behavior tree nodes, blackboards and perception, then sets up navmesh pathfinding and EQS queries. It also covers Smart Objects. You get server-side AI code consistent with the Unreal Engine 5.8 APIs.
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Updated November 2, 2026
You say
“Write a behavior tree for a guard that patrols, then chases the player when it sees them.”

Skill published by quodsoler under the MIT license, delivered in its original version.
Listed unmodified
« ue-ai-navigation » (quodsoler, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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