FreeSkills
Commits, branches and sync with the but CLI
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- Claude Code
- Codex
- Cursor
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Use this resource to offload work from the game thread in Unreal C++ and manage timers and tickers
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Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install unreal-async-threadingWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent picks the right mechanism (UE::Tasks, Async, FAsyncTask, ParallelFor, FRunnable) to run background work, then hands the result back to the game thread. It also covers locks, lock-free queues and timers. You get thread-safe code aligned with Unreal Engine 5.8.
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Updated November 2, 2026
You say
“Move map generation into a background task and apply the result on the game thread.”

Skill published by quodsoler under the MIT license, delivered in its original version.
Listed unmodified
« ue-async-threading » (quodsoler, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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