FreeSkills
Commits, branches and sync with the but CLI
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to play and mix sounds in Unreal Engine
New
Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install unreal-audio-playback-mixingWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent writes sound playback in C++ with UAudioComponent, PlaySoundAtLocation or SpawnSoundAttached, then sets up spatial attenuation, concurrency, sound classes and mixes, submixes and MetaSounds. It also covers audio modulation and subtitles. You get playback code and mix configuration.
Updated November 2, 2026
You say
“Play a footstep sound at the character's position with attenuation and route it to the effects submix.”

Skill published by quodsoler under the MIT license, delivered in its original version.
Listed unmodified
« ue-audio-system » (quodsoler, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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