FreeSkills
Commits, branches and sync with the but CLI
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to set up collisions, queries and physics events in Unreal C++
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Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install unreal-collision-physicsWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent configures collision channels and profiles, writes traces, sweeps and overlaps, and wires hit and overlap events. It also covers physics bodies, forces, ragdolls and physical materials. You get physics code aligned with Unreal Engine 5.8.
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Updated November 2, 2026
You say
“Cast a trace from the camera and apply an impulse to the object it hits.”

Skill published by quodsoler under the MIT license, delivered in its original version.
Listed unmodified
« ue-physics-collision » (quodsoler, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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