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Unreal collision and physics (C++) v1.0.0

Use this resource to set up collisions, queries and physics events in Unreal C++

New

  • 320 downloads
  • 219 likes
  • 169 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install unreal-collision-physics

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent configures collision channels and profiles, writes traces, sweeps and overlaps, and wires hit and overlap events. It also covers physics bodies, forces, ragdolls and physical materials. You get physics code aligned with Unreal Engine 5.8.

Mostly picked by

Updated November 2, 2026

Card for the “Unreal collision and physics (C++)” skill

Details

Generates with
Your agent's model
Licence
MIT

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What you get

  • SKILL.md: channels, profiles, queries and collision events
  • references/collision-channel-setup.md: channel setup
  • references/trace-patterns.md: trace patterns

Good fit for

  • Your overlap event never fires
  • You want an object to react to a shot with an impulse

Not for

    Tags

    • unreal engine
    • collision
    • physics
    • traces

    About

    You say

    “Cast a trace from the camera and apply an impulse to the object it hits.”

    Card for the “Unreal collision and physics (C++)” skill

    Skill published by quodsoler under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to set up collisions, queries and physics events in Unreal C++
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE1.1 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • references/collision-channel-setup.md14.4 KB
    • references/trace-patterns.md19.7 KB
    • SKILL.md31.4 KB

    Origin and licence

    Listed unmodified

    Author
    quodsoler
    Source
    github.com/quodsoler/unreal-engine-skills/tree/f3742d7b688690810df369802b90430324e380b9/skills/ue-physics-collision
    Licence
    MIT

    Notice

    « ue-physics-collision » (quodsoler, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

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