Every premium and members-only resource for $9.99/month, as a no-commitment subscription. See the plans

PalateKit

Menu

Request a resource

Describe the resource you are missing in one sentence. We will email you when it is published.

0 / 280

Unlock PalateKit

Unlock everything

Plan

Paying means accepting our terms of sale.

Secure payment by Stripe. Receipts and invoices sent by email.

Welcome back

Sign in to install, download or save this resource. A free account is enough for free resources.

Unreal data assets, tables and loading v1.0.0

Use this resource to model and load Unreal game data (data assets, tables, references)

New

  • 451 downloads
  • 234 likes
  • 156 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install unreal-data-assets-tables

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent picks the right container, writes data assets and tables, and manages hard and soft references. It also covers async loading, the Asset Manager and curve tables. You get data that designers can edit in the Unreal editor.

Mostly picked by

Updated November 2, 2026

Card for the “Unreal data assets, tables and loading” skill

Details

Generates with
Your agent's model
Licence
MIT

Similar resources

View all

What you get

  • SKILL.md: container choice, data assets, tables and Asset Manager
  • references/asset-loading-patterns.md: asset loading patterns
  • references/data-driven-design.md: data-driven design

Good fit for

  • Designers must tune weapon stats
  • Startup loads too many assets at once

Not for

    Tags

    • unreal engine
    • data assets
    • data tables
    • loading

    About

    You say

    “Create a weapon data table with damage and fire rate, and load models only when needed.”

    Card for the “Unreal data assets, tables and loading” skill

    Skill published by quodsoler under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to model and load Unreal game data (data assets, tables, references)
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE1.1 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • references/asset-loading-patterns.md13.3 KB
    • references/data-driven-design.md14.2 KB
    • SKILL.md29.8 KB

    Origin and licence

    Listed unmodified

    Author
    quodsoler
    Source
    github.com/quodsoler/unreal-engine-skills/tree/f3742d7b688690810df369802b90430324e380b9/skills/ue-data-assets-tables
    Licence
    MIT

    Notice

    « ue-data-assets-tables » (quodsoler, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

    User reviews

    –

    No ratings yet

    Loading reviews…

    Delete your review?

    Your rating and comment will be removed from the page.